Android Pie's dual camera features in Unreal
I would like to access both cameras on an android device in unreal. But I'm not sure how. Android Pie added multi-camera APIs which allow developers to access both cameras and even create depth images. How am I able to use these features inside a game? Should I do this with a custom plugin? I read about jni and that it would allow developers to call java/android functions.
Thanks in advance! Any help is appreciated
asked Oct 09 '18 at 12:49 PM in C++ Programming
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