Android Pie's dual camera features in Unreal

I would like to access both cameras on an android device in unreal. But I’m not sure how.
Android Pie added multi-camera APIs which allow developers to access both cameras and even create depth images.
How am I able to use these features inside a game?
Should I do this with a custom plugin? I read about jni and that it would allow developers to call java/android functions.

Thanks in advance! Any help is appreciated