HUD overlaps Main Menu
I am trying to create a main menu, but for the life of me I cannot seem to figure out how to get the game HUD to stop showing over the Main menu. Obviously you would not want the players HUD to show before they even start the game. Now i believe i know what is causing this, the logic i bought is set up using an "eventbeginplay" therefore it is calling the HUD every time the game starts. I just cannot seem to figure out how I can get the HUD to stop showing on only the main menu level.
For now I suppose I will move onto another part of the project until I can find a solution.
Sincerely, Kelby Backlund
asked Oct 09 '18 at 03:15 PM in Using UE4
Hello. try this : go to the world setting of the menu level and override the game mode that is selected by creating a new empty game mode, hud and default pawn by clicking on the plus icon. check the screenshot for more info. if you have any question feel free to ask. hope this helps ?
answered Oct 09 '18 at 05:56 PM
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