Move actor from A to B smoothly Frame rate independent

Hello. I’ve been struggling with this the past two days. I’m making a dash skill where i move my character from one location to another. Problem is when the FPS is going all over the end location won’t be the same. I’m using a timeline to tick out information to my Set world location. I know timeline uses tick to pump out information. I’m using “VInterp To” with World delta seconds. I thought the problem was there, but I figured out the problem was in the Timeline. I can move the character to the correct location by teleporting, but I want to have him smoothly boost over to the end location.

Here are the nodes.

Hello. I fixed the problem by storing the locations before i started to move the character.