How to import constraints?
How do you export a rig with constraints (not baked) and import into UE4?
I imported this FBX rig with animation (from marketplace) into Maya, it has constraints with no keys on the ik foot.
I importing the same FBX file into UE4 and the constraints have been applied.
Please note I have not exported this FBX file, I imported it directly into both Maya and UE4.
asked Oct 09 '18 at 06:07 PM in Using UE4
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