Scaling Blueprint Actor Causing Crash

I have 3 mesh combination and when i try to scaledown it crashes

Hey -

Just to make sure I understand your issue, could you elaborate on what exactly is happening? Screenshots of the problem would also help narrow down the problem.

oh i thought it was just bugreport kind of thing xD Didn’t knew that other users can comment here hehe. Ok here is the thing. I have 3 mesh. I’ve combined them using blueprint [Components] and then i dropped my blueprint in my viewport. When im try to scale that bluerpint nothing happens except crash. Then i clicked crashreport button.

im using latest version 4.3 and i dont have blueprint graph. Actually its 2 mesh and one of them is duplicated. Then it became 3 mesh.

I’m still having trouble reproducing the same issue. Which version of the editor are you using (4.4 preview, 4.3, etc)? Do you have any sort of behavior set up for your blueprint in the graph? Also, are there any components to the blueprint other than the 3 meshes?

Unfortunately I am unable to reproduce this. If you could provide the crash report as well as your logs when it happens we can investigate this further. You can find the logs by going into your project folder and then into the Saved->Logs folder. The most recent log would be the most helpful.

Hi ,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you.