"Enemy" like in creeper world
I have been thinking about making an action RPG where you fight "creep" as in creeper world (https://youtu.be/38JY_vvUIBo?t=277, for those who haven't played it) but I have no idea on how to make something that is expanding and can be cut off.
I had an idea to use procedural meshes for it, but never got it to work. If anyone has any suggestions or idea, please share :) I would be greatful!
asked Oct 10 '18 at 05:20 PM in Blueprint Scripting
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