Counting time while game not opened
So basically I want to develop a clicker game for android. Since there's a feature that adds money over the time (like 5$/sec), the game should also add money while it's closed. And I don't really have an idea to do that in blueprints. I mean i tried like get the last real time second while the game was opened and subtract it from the next time the game has opened.
asked Oct 10 '18 at 09:05 PM in Blueprint Scripting
Have a look here, similar thing, solved:
Follow this question
Once you sign in you will be able to subscribe for any updates here