Sequencer - Can't Play Sound Cue
Add a Sound Cue Actor from a Scene to Sequencer and "Play" the sound.
Current Behavior [4.20.3]:
No +Tracks are available to Play the sound. Particles and Animations have this ability. Adding an Auto-Activate track and toggling to "on" does nothing.
Currently, all you can do is toggle the auto activate, but this does not actually "Play" the sound. Event Tracks are a work-around, but it seems odd that it doesn't work on something as simple as audio within the Sequencer Editor. Am I missing something?
asked Oct 11 '18 at 01:48 AM in Bug Reports
You should be able to play sound cues by adding them to an audio track in sequencer. Try this:
answered Oct 11 '18 at 07:05 AM
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