Is it possible to replicate property only on demand?

I have quite a few of properties (mainly for various UI tasks, which should be running on server, like inventory),
where I know exactly when properties change, and what changed.

I still wan’t to replicate them, but I don’t really need Unreal to check every frame if property changed, because I know when it changed and when it should be replicated to player.

Is there way to make property hmm dormant, and then manually tell it “you should replicate this now”.

Take a look at COND_Custom in this blog post