Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How to properly pass TArray variable's value via RPC function's array in C++?

The RPC function literally does nothing for testing purpose but my clients stop working/moving, rotating etc../ except server. Everything is working fine if i remove TArray parameter from RPC functions. Also there is no compiler error. How to properly pass TArray variable via RPC function's parameter? What am i doing wrong? Please help me, almost stuck on this whole three days.

Here is the Header file declaration:

 UFUNCTION(Reliable, Server, WithValidation)
 void Cone_Server(const TArray<FVector>& vertices);
 void Cone_Server_Implementation(const TArray<FVector>& vertices);
 bool Cone_Server_Validate(const TArray<FVector>& vertices);
 UFUNCTION(Reliable, NetMulticast)
 void Cone_Multicast(const TArray<FVector>& vertices);

Here is the CPP file definition and call:

 void AMafiaCharacter::Tick(float DeltaSeconds)
     TArray<FVector> ConeVertices;
     //Some actions on ConeVertices;
     if (HasAuthority() && IsLocallyControlled())
 void AMafiaCharacter::Cone_Server_Implementation(const TArray<FVector>& vertices)
 bool AMafiaCharacter::Cone_Server_Validate(const TArray<FVector>& vertices)
     return  true;
 void AMafiaCharacter::Cone_Multicast_Implementation(const TArray<FVector>& vertices)

Product Version: UE 4.20
more ▼

asked Oct 13 '18 at 04:53 AM in C++ Programming

avatar image

1 2 3

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question