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activating (trigger volume/matinee) by viewing it by a flashlight (spotlight merged with fps player camera )

-im making a fps/horror game and i want to make a matinee activated ( like when you enter trigger volume to activate the matinee ) by viewing a trigger volume or an object... i thougt making a invisble spotlight on the player camera and make some specific trigger volumes / objects activeting some matinees if the spotlight light distance touches the specific trigger volumes / objects the problem is i want to know how to do it

Product Version: UE 4.19
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asked Oct 13 '18 at 03:24 PM in Blueprint Scripting

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