Clang++.exe error "License is invalid"!

Hi,

i’m having the clang++.exe error on 4.21 and it say - “License is invalid”! Anyone can help? Thanks!

UATHelper: Packaging (Android (ASTC)): Android clang version 3.8.256229 (based on LLVM 3.8.256229)
UATHelper: Packaging (Android (ASTC)): Target: armv7-none-linux-android
UATHelper: Packaging (Android (ASTC)): Thread model: posix
UATHelper: Packaging (Android (ASTC)): InstalledDir: D:\NVPACK\android-ndk-r12b\toolchains\llvm\prebuilt\windows-x86_64\bin
UATHelper: Packaging (Android (ASTC)): clang++.exe: note: diagnostic msg: PLEASE submit a bug report to Bugzilla Main Page and include the crash backtrace, preprocessed source, and associated run script.
UATHelper: Packaging (Android (ASTC)): clang++.exe: note: diagnostic msg:
UATHelper: Packaging (Android (ASTC)): ********************
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): PLEASE ATTACH THE FOLLOWING FILES TO THE BUG REPORT:
UATHelper: Packaging (Android (ASTC)): Preprocessed source(s) and associated run script(s) are located at:
UATHelper: Packaging (Android (ASTC)): clang++.exe: note: diagnostic msg: C:\Users\highe\AppData\Local\Temp\IB_CPU_0\Module-3f0227.cpp
UATHelper: Packaging (Android (ASTC)): clang++.exe: note: diagnostic msg: C:\Users\highe\AppData\Local\Temp\IB_CPU_0\Module-3f0227.sh
UATHelper: Packaging (Android (ASTC)): clang++.exe: note: diagnostic msg:
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): ********************
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): Error executing D:\NVPACK\android-ndk-r12b\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe (tool returned code: 1)
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): 1 build system warning(s):
UATHelper: Packaging (Android (ASTC)): - License is invalid
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): ---------------------- Done ----------------------
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): Rebuild All: 0 succeeded, 1 failed, 0 skipped
UATHelper: Packaging (Android (ASTC)): Took 12.9303385s to run xgConsole.exe, ExitCode=1
PackagingResults: Error: redefinition of ‘GIsGameAgnosticExe’
UATHelper: Packaging (Android (ASTC)): ERROR: Command failed (Result:1): C:\Program Files (x86)\Xoreax\IncrediBuild\xgConsole.exe “C:\Users\highe\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+Epic+Games+UE_4.21\UAT_XGE.xml” /Rebuild /NoLogo /ShowAgent /ShowTime /no_watchdog_thread. See logfile for details: ‘xgConsole-2018.10.14-11.20.26.t
xt’
UATHelper: Packaging (Android (ASTC)): (see C:\Users\highe\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+Epic+Games+UE_4.21\Log.txt for full exception trace)
PackagingResults: Error: clang frontend command failed due to signal (use -v to see invocation)
PackagingResults: Error: Command failed (Result:1): C:\Program Files (x86)\Xoreax\IncrediBuild\xgConsole.exe “C:\Users\highe\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+Epic+Games+UE_4.21\UAT_XGE.xml” /Rebuild /NoLogo /ShowAgent /ShowTime /no_watchdog_thread. See logfile for details: ‘xgConsole-2018.10.14-11.20.26.txt’
UATHelper: Packaging (Android (ASTC)): AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Packaging (Android (ASTC)): BUILD FAILED