Retrigger On Component Begin Overlap
This might be a silly question but is there a simple trick to retrigger on component begin overlap events?
I need to launch the overlap event again, if a variable changes and want to know if there is a simpler solution than storing the overlapping components in variables and create a custom event that fires on the actual overlap and again, if the variable changes
asked Oct 14 '18 at 11:16 AM in Blueprint Scripting
there is a function node for getOverlappingActors. I guess the engine stores an array of overlapped actors for you. You can access this node whether or not youre using the overlap events.
So when that variable changes you can use that node to find the overlapped actors so you dont have to worry about the overlap event. If you need to though you can plug execution into the same code the overlap event plugs into.
answered Oct 15 '18 at 01:36 AM
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