Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

I didn't can set collision in blueprint

Hi, I can not put collisions on my cube that is in a character. Is there a way to do this? Thanks PS : I'm French so my English is verry bad.

Product Version: UE 4.19
more ▼

asked Oct 14 '18 at 05:12 PM in Using UE4

avatar image

1 1 1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

does the mesh itself have simple collision? to check; open the cube mesh by double clicking it, then click the collision button near the top, then click simple collision. this will show you the collision in the viewport (its in green i think). if your using the cube built into the engine then it already has collision and you probably have the collision presets set wrong.

show us a image of your setup and the current collision settings. also what are you attempting to collide with? it could be that the other object has no collision response (block) to the cubes channel.

more ▼

answered Oct 14 '18 at 05:25 PM

avatar image

10.1k 33 10 23

avatar image Dark_Sniper_Net Oct 14 '18 at 05:34 PM

I use the default cube, I have attached the parameters of the cube. Thank you for your help.alt text

sans-titre.jpg (49.3 kB)
avatar image ThompsonN13 Oct 14 '18 at 06:14 PM

uhhhhh look at your collision preset there. now theres your problem you have the collision set to noCollision. you want it to be able to block things aka collide, for this to happen you need the collision preset to something other than no collision. try clicking the arrow next to where it says collision presets this will open up the full menu, then set the preset to custom. this will allow you to set the collision response to each channel individually. in this way you can decide if you want your cube to: ignore - do nothing, overlap - things can pass through but the overlap events fire, or block - the other object wont pass through.

avatar image Dark_Sniper_Net Oct 14 '18 at 07:02 PM

Sorry but it's not working... I can not put this collision! Maybe the fact that it has a capsule component already has a collision produces confusion? What easy solution is possible? thank you in advance

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question