Particle emitter hits non-existent object
My waterfall drops particle emitter hits something before it reaches the water surface. I've checked several times if there's some hidden object probably, or collision, but I couldn't find anything. I moved the emitter to a different place, and it works as it should - particles bounce off surfaces and don't get stuck in the air.
What could possibly cause this?
asked Oct 14 '18 at 06:55 PM in Rendering
Ok, so. I've tried to delete walls, floor, ceiling, rocks... see if anything could be interfering. I tried to move the entire level into a different spot. And lots of other things.
But after couple restarts of the editor, it somehow fixed itself. I guess it was just a bug then?
answered Oct 14 '18 at 07:15 PM
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