How to get niagara particle ID in module script?
I can choose the particle id channel, but it doesn't work. What are the ranges of those IDs？
asked Oct 15 '18 at 10:48 AM in Using UE4
It's seems that GPU Compute Sim mode don't work with Particle ID, when I choose CPUSim it work's fine !
This is a bug or there is another way to do that with GPU Compute Sim Mode ?
All flags set to true in Module Usage Bitmask in details panel :
Thanks for help ! =D
answered May 03 '19 at 09:27 AM
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