Can't find "Set Switch" reference in BP, Wwise
I've been looking into setting up Wwise in UE4 and been following this tutorial: https://blog.audiokinetic.com/-unity-3d/
But the "Set Switch" object I get in BP has "actor" and not "target" as a reference, and when I connect it to the player pawn casted to ThirdPersonCharacter, it switches a AKComponent_1 while the footsteps triggering trough animantion is triggering is playing trough a AKComponent_0 when I check in the Wwise profiler.
Have anyone else experienced this/know how to get the right reference with a "Set Switch"? I tried installing UE4.17 and got the same "Set Switch" object there.
asked Oct 15 '18 at 04:00 PM in Blueprint Scripting
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