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Dual screens rocket window position problem

I have a dual screen setup, but sometimes opt for only using one screen, the setup is usually

screen1-screen2 but often use screen 1 for my TV(screen 1 is a Tv)so then screen 2 will become solely screen1 but when iv been using rocket as a S1-S2 setup then swap to just using screen 2 as screen1 and have no screen 2, rocket will open as though there are still 2 screen enabled, im simply swaping screens from extended to second screen only

Rocket should default back to the visible screen area in this case? I cant reach it with the mouse off screen as i cant get off screen.

Product Version: Not Selected
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asked Mar 11 '14 at 04:06 AM in Everything Else

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ue4-archive ♦♦ STAFF
49.9k 3662 1986 9113

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Hi Marc,

If Rocket gets off screen, you should be able to adjust its position by pressing the Windows key + the arrow keys. Let me know if that helps.

This issue has more to do with windows display settings confusing the editor. Ideally, users should have a consistent system, however every developer has their own style and should be able to use the editor as they desire. I will see what can be done about this, but it may not be something we can change.

I hope that this has helped.

Thanks, Alexander

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answered Mar 11 '14 at 04:06 AM

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ue4-archive ♦♦ STAFF
49.9k 3662 1986 9113

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