AI Perception can see through walls
Created a AI enemy and he can see me through walls. Is there an option in the behavior tree that says cannot see through walls? In the BT is has, "Move To" and even if the AI is behind a large long wall the AI can see through the wall and will run all the way around and shoot at me.
Thank you, John
Thank you for all you help Steve! It is working now, the following information also helped.
"By default, AI Perception only detects enemies (actors assigned to a different team). However, actors do not have a team by default. When an actor doesn’t have a team, AI Perception considers it neutral.
As of writing, there isn’t a method to assign teams using Blueprints. Instead, you can just tell AI Perpcetion to detect neutral actors. To do this, expand Detection by Affiliation and enable Detect Neutrals."
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