[Closed] Debug Game in "MyGameEditor (Debug)" Run Config
Hi Guys, can anyone tell me why I can not run the auto generated configuration to debug my game. It keeps telling me that
The file is actually missing. Can anyone tell me what I can do to rectify this?
I'm using VSCode. In VS2017 I would have had the option to attach to a running process, but this is not an option in vscode afaik. Even in VS2017 its not working. It would load up the editor, but the breakpoints will not be triggered. Eventhough I did download the debug symbols.
The question has been closed Oct 20 '18 at 01:36 PM by Edregol for the following reason:
The question is answered, right answer was accepted
I don't know what I did, really. But it works right now. It might be one of the following:
answered Oct 20 '18 at 01:36 PM
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