Posting Unreal Engine Project files online

Hey, I just had a quick question. I am applying for co-op positions through my university and I would like to show my Unreal Engine projects to potential employers. Is it legal to put the project files online on Github or anything to show the employers what I did? If not then is there an alternative I could do instead? Thank you in advance.

If you mean project files yes you can redistribute code and assets that you made yourself, restrictions begin on things that are not yours (engine code, content and marketplace stuff) for specific cases read EULA aspecially section A which describe distribution restrictions of engine code and content (that comes with the enigne and marketplace content):

Here probably important part about template content which is most common non-owned thing contained in most projects:

Distribution and sublicensing of Examples - You may Distribute or sublicense Examples (including as modified by you under the License) in Source Code or object code format to any third party. However, the rights in this Section 1(e) do not expand or modify your limited Distribution and sublicensing rights for Engine Code and Content (including as modified by you under the License) that are not Examples.

“Examples” means the Engine Code and Content made available by Epic in the Samples and Templates folders in the install directory or in the Content Examples projects available through the Marketplace. "

So in general if you not using any content from marketplace (except Content Examples as stated above) and all you have is something from templates you free to redistribute project directory with stuff you made.

I really recomand to read entire EULA, it quite easy to read and you can learn what you can do or not. It also includes nice vocabulary below so you can understand the words used

So if I was to upload the whole project folder, assuming it has nothing from the marketplace, I will be fine?

Yes :slight_smile: Again read section A

One additional point: generally, source can only be distributed to other licensees (Section 1(A)(b)), so to the extent your potential employers are UE4 licensees, you can share. Otherwise, you can package your project into an executable, make a video of your project, etc.