Get rid of glow around text render
Complete newbie question. I am trying to get some text to display nicely on an in-game TV screen, but I can't get rid of the glow that surrounds the text. I want the text to have clean, sharp edges.
Here is what I am getting:
The glow is not present in the blueprint:
The TextRender properties:
My font material:
To import my font, I followed the instructions here: https://answers.unrealengine.com/questions/282513/how-to-make-clean-big-text-renderers-with-custom-f.html That is, I change the "Texture Page Width" and "Use Distance Field Alpha". I also tried with and without anti-aliasing.
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