x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Plugin Wiimote integrate with UE latest version?

I would like to connect Wiimote into my game production by using plugin Wiimote from https://github.com/xoyojank/UE4-Wiimote-Plugin

As you can see, it's quite old and when I enable that plugin and restart my project, there is a warning said The 'Wiimote' plugin was designed for build 4.2.0.

And then it said that Wiimote is missing or built with different engine version and asking me do I want to rebuild them now. Which I click Yes, this time I got an error said that my project could not be compiled. Try rebuilding from source manually.

I would like to know that are there any chance to get it to work with the current version that I'm working on, which is UE4.20

Product Version: UE 4.20
Tags:
more ▼

asked Oct 17 '18 at 03:21 PM in Using UE4

avatar image

sleepz_bear
1 1 1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Just by updating it, you need to fix all individual compilation errors, i think that only sansable option, normal procedure is update plugin by updating UE4 version by version and fix any deprecation warnings one by one which usally have explanations what to do, but doing that from 4.2 will be time consuming. You also need to revamp build scripts (*.cs files) as there was lot of changes there and it probably stop there right now, so start with that.

more ▼

answered Oct 17 '18 at 11:06 PM

avatar image

Shadowriver
31.7k 914 158 1077

avatar image sleepz_bear Oct 18 '18 at 03:55 AM

Thanks for your help. However, I'm really new to Unreal. Could you please provide me further explanation like revamping build scripts (*.cs files), where are they located? Are there any resources associated with this so that I can look for what I need to do with them.

avatar image sleepz_bear Oct 18 '18 at 04:06 AM

Furthermore, I only got an error said that my project could not be compiled. There is no log provided any information for me at all.

avatar image mightyenigma Oct 22 '18 at 07:37 PM

You get more helpful errors if you compile the plugin in Visual Studio, and line numbers telling you where in the code it went wrong.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question