Little issue with a Struct blueprint of booleans

Hi guys, i have this issue with a struct of booleans, look at the pic

I just want to set “true” only one boolean, but in this way i set one boolean “true” and all the others like “false”, there is a way to change a single boolean without touching the others ? Thanks.
Ps: Sorry for my English.

Instead of setting the variable directly you can use “set member in” instead. Then if you click on the set member node, in the details panel you can expose which pins you want to see and hide the rest. Like this:

Thanks Man !