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Build all lighting scenario


I got a problem and I don't know how solved it.

I want to make a automation to build all lighting of my scene and I don't know if it's possible. Building take long time and I have a lot of calcul to do.

I use : - level scenario in different map. - Luoshuang's GPULightmass. - the project is in forward rendering

Idealy I need a tool to set up the level's config and map. I explain :

for Input ; I choose for each map which level is hide and which one is visible (some map need multiple build with different level scenario)

then I launch build for all night long :)

I've already try to used :

Blueprint scripting (with this : https://docs.unrealengine.com/en-us/Editor/Scripting-and-Automating-the-Editor/Scripting-the-Editor-using-Blueprints ) But I can't use console command to build lighting

Python scripting but my programmation's skills are to low

If someone have already succeed that ...

(and sorry for my bad english)

Product Version: UE 4.20
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asked Oct 18 '18 at 07:29 AM in Rendering

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Julian Vinet

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