Build all lighting scenario
I got a problem and I don't know how solved it.
I want to make a automation to build all lighting of my scene and I don't know if it's possible. Building take long time and I have a lot of calcul to do.
I use : - level scenario in different map. - Luoshuang's GPULightmass. - the project is in forward rendering
Idealy I need a tool to set up the level's config and map. I explain :
for Input ; I choose for each map which level is hide and which one is visible (some map need multiple build with different level scenario)
then I launch build for all night long :)
I've already try to used :
Blueprint scripting (with this : https://docs.unrealengine.com/en-us/Editor/Scripting-and-Automating-the-Editor/Scripting-the-Editor-using-Blueprints ) But I can't use console command to build lighting
Python scripting but my programmation's skills are to low
If someone have already succeed that ...
(and sorry for my bad english)
asked Oct 18 '18 at 07:29 AM in Rendering
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