hi,
I got a problem and I don’t know how solved it.
I want to make a automation to build all lighting of my scene and I don’t know if it’s possible.
Building take long time and I have a lot of calcul to do.
I use :
- level scenario in different map.
- Luoshuang’s GPULightmass.
- the project is in forward rendering
Idealy I need a tool to set up the level’s config and map. I explain :
for Input ;
I choose for each map which level is hide and which one is visible
(some map need multiple build with different level scenario)
then I launch build for all night long
I’ve already try to used :
Blueprint scripting (with this : https://docs.unrealengine.com/en-us/Editor/Scripting-and-Automating-the-Editor/Scripting-the-Editor-using-Blueprints )
But I can’t use console command to build lighting
Python scripting but my programmation’s skills are to low
If someone have already succeed that …
(and sorry for my bad english)