Build all lighting scenario

hi,

I got a problem and I don’t know how solved it.

I want to make a automation to build all lighting of my scene and I don’t know if it’s possible.
Building take long time and I have a lot of calcul to do.

I use :

  • level scenario in different map.
  • Luoshuang’s GPULightmass.
  • the project is in forward rendering

Idealy I need a tool to set up the level’s config and map. I explain :

for Input ;
I choose for each map which level is hide and which one is visible
(some map need multiple build with different level scenario)

then I launch build for all night long :slight_smile:

I’ve already try to used :

Blueprint scripting (with this : https://docs.unrealengine.com/en-us/Editor/Scripting-and-Automating-the-Editor/Scripting-the-Editor-using-Blueprints )
But I can’t use console command to build lighting

Python scripting but my programmation’s skills are to low

If someone have already succeed that …

(and sorry for my bad english)