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How could I create Massive of Static Meshes automatically?(with blueprint or c++)

Hello all! These Days,I faced a problem about creating static meshes. Now I have list of hard coded coordinate points,To create a massive of static mesh depend on these points: every four points makes a plane,and the plane I want to set it as a static mesh and save it. Is there any way to do it automatically? or is anybody have experience or advise? Anything will be appreciated !!!!!

Product Version: UE 4.18
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asked Oct 18 '18 at 09:30 AM in C++ Programming

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answered Oct 18 '18 at 10:51 AM

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Ali Akbar
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