Interp to Movement, Accessing Control Points from Other Blueprint
Hey guys, super quick question. I've got the interp to movement component on an actor, I'd like to make the control points to it external variables because when I child it to another blueprint I can't access the control points.
Is there any way to do this? I'm so lost!
asked Oct 18 '18 at 08:03 PM in Blueprint Scripting
It's a matter of obtaining a reference. Could you briefly detail what is accessing what?
This would be the easiest way to do it. Are we talking about Child Actor here or you're attaching it?
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