Interp to Movement, Accessing Control Points from Other Blueprint

Hey guys, super quick question. I’ve got the interp to movement component on an actor, I’d like to make the control points to it external variables because when I child it to another blueprint I can’t access the control points.

Is there any way to do this? I’m so lost!

It’s a matter of obtaining a reference. Could you briefly detail what is accessing what?

  • is the actor with the Interp to Movement component placed in the level manually or spawned dynamically?
  • what is supposed send it data and what kind of object is it? Is it also in the level or spawned dynamically?

when I child it to another blueprint I
can’t access the control points.

This would be the easiest way to do it. Are we talking about Child Actor here or you’re attaching it?