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Detect if device is iphone x,xs,xr,xsmax

Hi there, I have an issue regarding detecting if the current device is an iphone with a notch. It strangely does not work when i check the screen sizes (get player controler, get viewport size) when checking on a real device. I also tested the Draw viewport x and y components of the hud blueprint class, but still it does not show up any pront string for my bool. Of course i‘ve tested it using the windows viewport and that works. Is there something not working detecting screen sizes on iphone x models? Anyone any idea?

Product Version: UE 4.18
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asked Oct 18 '18 at 09:37 PM in Blueprint Scripting

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