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How to add Anim BP to Sequencer?

Hello good people Ive checked the documentation on the topic link:

Begin Map Begin Level Begin Actor Class=/Script/Engine.PointLight Name=PointLight17 Archetype=/Script/Engine.PointLight'/Script/Engine.Default_PointLight' ParentActor=Build_Chinese3 Begin Object Class=/Script/Engine.PointLightComponent Name="LightComponent0" Archetype=PointLightComponent'/Script/Engine.Default_PointLight:LightComponent0' End Object Begin Object Name="LightComponent0" IntensityUnits=Lumens AttenuationRadius=298.080933 LightGuid=A5195608493E28FF56E2CF8C4283DC8E Intensity=15.000000 LightColor=(B=238,G=110,R=238,A=255) RelativeLocation=(X=-2417.654541,Y=1757.848389,Z=827.810547) Mobility=Static End Object PointLightComponent="LightComponent0" LightComponent="LightComponent0" SpawnCollisionHandlingMethod=AlwaysSpawn RootComponent="LightComponent0" ActorLabel="PointLight17" bIsEditorPreviewActor=True End Actor End Level Begin Surface End Surface End Map]

In step 8 it says add the anim bp to the sequencer but when i try to drag n drop, a messsage pops up saying

"no spawner found to create new spawnable type"

am i making a mistake somewhere...... i did exactly as the documnt steps instructed. Please help ,

Product Version: UE 4.20
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asked Oct 19 '18 at 08:00 AM in Using UE4

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Choco Blade
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