Include GooglePlaySDK error
Hello everyone! I has a problem with using GooglePlay SDK in UE4. I has a c++ function library in that i want to include "gpg.h", so i write:
But on compile I got a include errors in gpg.h that cant find other GooglePlay SDK files
I tryed to include Dependency in Build.cs file & regenerate VS files:
But this didn't help, what im doing wrong? Thanks.
Follow this question
Once you sign in you will be able to subscribe for any updates here