Asymmetrical VR Game - Where do I start?
Hey guys and gals, Just wondering if anyone can give advice on how to achieve a form of asymmetrical VR gameplay. I'm new to UE4 and currently a student in university studying games design; making a game with a team of 3 that involves 3 players racing in a kart style game while a VR player has a presence over the level able to pick up and manipulate objects.
Just wondering how i'd start to go about doing this as i've tried following lots of different bits and pieces i've found around here but end up going in circles!
Any help would be greatly appreciated! Thanks!
asked Oct 19 '18 at 11:34 PM in Using UE4
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