Player Blinking System (SCP Style)
So i've been working on a UE4 SCP Remake and got some stuff done, and what im asking is kinda simple, but i just quite cant figure out how to do it.
I already finished the blinking system, kinda, every 11 seconds a black HUD appears for 0.2 seconds, and if you press space you auto blink and if you hold space you blink forever.
The only things left i need to do about it is make it so if you do manual blinking, the delay of 11 seconds i set resets to 11 again.
I also wanted to try out with the hud, i found in the game files everything i needed but i dont know how to make it, i dont know if i'd need to do like 12 huds 1 with a line in the blink bar deleted or what, but what im concentrating now on is the manual blinking problem.
asked Oct 21 '18 at 11:57 AM in Blueprint Scripting
It sounds rather straightforward:
answered Oct 21 '18 at 03:06 PM
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