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Pixelated Viewport after VR Preview

Hi, I am currently working on a VR Project where I received a quick&dirty project file and have encountered a problem when playing in VR Preview.

Before I click play everything looks fine but afterwards everything looks pixelated and quite unusual. I have to mention that in the current form the projects performance is far from ok (20fps) due to 0 optimizations. Could it be that due to the lack of fps the engine renders the frame only partly?

Before: alt text

After: alt text

Furthermore the whole projects is sequenced and includes a movie file. Could it be that UE prioritizes the framerate of the movie and does everything it can to accomodate the rest to that?

Thx in advance

Product Version: UE 4.20
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before.png (737.7 kB)
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asked Oct 21 '18 at 11:07 PM in VR

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Julian Zauner
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Alright saw the previous post, it's a bug with AMD Cards,: https://answers.unrealengine.com/questions/839444/view.html

Bug UE-64034: https://issues.unrealengine.com/issue/UE-64034

Downgraded to 4.19.2

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answered Oct 22 '18 at 12:25 AM

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Julian Zauner
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