Compile HTML5 app for 32 bits web browsers
I have developed a little application for HTML5 and I have the following problem when running the application in my mobile phone web browser:
I don't know if this is a bug or it has solution. Does anyone know how could I compile my application in Unreal to run it in a mobile phone web browswer? In my computer it works well, but in my phone looks as shown in the photo.
Thanks in advance!
asked Oct 22 '18 at 01:46 PM in Packaging & Deployment
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