How to get specific collision and overlay it?
Hi Sorry for the might be noob question. So i have my Character blueprint, in it i want to get my character "weapon_l" collision which is on "weapon_l" bone and than check if it overlays with other actors than do stuff with them.
How do i select that specific collision and overlay it?
That Character blueprint already has animation blueprint to it and has the skeletal mesh and mesh already.
asked Oct 22 '18 at 04:08 PM in Using UE4
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