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Blueprint Doesnt Work Help!

Hello! I have TWO exactly the same BP script at the same level. But for some reasons, the first script works, while the second script doesn't work. All actors are movable. alt text Why? Maybe only one TimeLine node might be at the same level BP?

Product Version: UE 4.20
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asked Oct 22 '18 at 04:34 PM in Blueprint Scripting

avatar image

Choppypine
1 1

avatar image mightyenigma Oct 22 '18 at 06:10 PM

Do both Triggerboxes have their Generate Overlap Events checkbox ticked?

avatar image Choppypine Oct 22 '18 at 07:09 PM

correcttt

avatar image mightyenigma Oct 22 '18 at 07:20 PM

What kind of object are the triggerboxes and is this blueprint in your screenshot a level blueprint or an actor blueprint?

avatar image Choppypine Oct 22 '18 at 07:28 PM

Basic trigger box. And it is level BP

avatar image mightyenigma Oct 22 '18 at 07:30 PM

Can't see anything wrong with the BP so far. What do the Timelines and their curves look like? Also might be a good idea to add breakpoints or printstring logs to find out whether it's firing the event and just not acting how you expect, or if it's not firing the overlap event at all.

avatar image Choppypine Oct 22 '18 at 07:35 PM

trigger box works fine. The only problem is that the second timeline dosent move blockvolume8 at all. Second timeline doesnt work at all - i tried with other actors.

avatar image mightyenigma Oct 22 '18 at 07:38 PM

Does it work with other actors and just not with blockvolume8? If it doesn't work with any actors, then let's see the inside of the timeline. Maybe something is wrong there.

avatar image Choppypine Oct 22 '18 at 07:56 PM

Yes. It does not work with any actorsalt text.

qurstutimeline.jpg (67.5 kB)
avatar image mightyenigma Oct 22 '18 at 10:01 PM

Looks okay. What happens if you plug the execution wire into the Play From Start pin instead of the Play pin?

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