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How do I stream a sublevel using a especific key?

I'll show you a pseudocode of what i want to do, I think it will be easier to understand.

alt text

I've been researching and I think the best way is to use sub-levels within the main level but I do not quite understand how to do that. Does someone know how should I do it? Thanks!

Product Version: UE 4.19
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asked Oct 23 '18 at 11:53 AM in Using UE4

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Eilift
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I'm not sure if level streaming is really the way you want to go. If the user has the ability to spam the objects on and off quickly with a keystroke, level streaming may lag out or cause hitches. If it's just a few objects, store them in an array and then cycle through them enabling/disabling as they press and release the key.

As far as assigning the functionality to a key goes, read this page about setting up and using inputs here: https://docs.unrealengine.com/en-US/Gameplay/Input

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answered Oct 23 '18 at 02:11 PM

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engelmanna
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