[C++] How to setup child actor component in the constructor?
I was wondering how to setup child actor components in C++ and have them correctly exposed in Blueprint.
My current code is:
The problem is none of the details are exposed:
Desired solution (Done in BP):
My goal is to learn C++ and keep BP usage minimal.
asked Oct 23 '18 at 12:20 PM in C++ Programming
Try EditAnywhere instead of VisibleAnywhere
answered Oct 23 '18 at 12:40 PM
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