Shader Complex. and Quads
Look at this picture. Is it bad? Does it mean that performance inside the game will be low because of all of this red and white colors?
asked Oct 23 '18 at 04:32 PM in Using UE4
Not necessarily "bad" just negatively affected in relation to all other assets in the scene. "Bad" would be more determined by the user's computer in relation to the amount of these red/white assets present at any one time in a frame.
answered Oct 23 '18 at 06:22 PM
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