Anytime I try to convert a static mesh into a DM the editor crashes… I have sent many reports
- Enabled APEX Destruction plugin
- Right click on mesh → Create Destructible Mesh
- Choose Cell Site Count (Don’t use more than 1000)
- Click Fracture Mesh
- Save. Voila!
If you have any troubles i suggest you to try it on simple meshes, like cube to find if it’s working at all for you
All the way up to step 2 then it crashes
I’m having the same problem, as soon as I click on Create Destructible mesh, Unreal crashes
using 4.20 btw