Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How can I generate adjacent sprites in succession?

If you've ever seen an item such as the Hookshot in a 2D Zelda game, you will see that when you fire it, a chain comes out with the end of the item until it hits its target. I'm trying to replicate this effect for a grapple in my game (only mine is a 2D project). I can't think of the proper way to perform this in UE4, however.

Zelda example: (you can clearly see the same chain sprite spawning once after another until Link's hookshot hits a wall) https://youtu.be/ZznLKBYcvc0?t=602

Product Version: UE 4.19
more ▼

asked Oct 25 '18 at 04:11 PM in Blueprint Scripting

avatar image

12 1 4 7

(comments are locked)
10|2000 characters needed characters left

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question