Hello,
I want to know how I can make it so that the camera is positioned two ways depending on player input when moving left and right.
This is the perspective for the character moving right and here is a sloppy diagram for the idea I want to execute. Same perspective when moving left, but just the opposite. I want it so that the camera transition isn’t instantaneous but is an actual transition with a speed I can adjust.
I imagine that this will have to be linked with the walking blueprints, which are here.
Help would be greatly appreciated and an explanation for how to do this would be helpful, since I really want to learn this for future use. If you need any more information or screenshots, please ask.
Thanks.