x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Record Morph in Sequencer

Hello,

So How to record Skeletal Mesh (not character) morph, played by a timeline, in sequencer. I have the variables that are streamed to the morph "Exposed to cinematics" and set up as "editable" alt text alt text

I've added it to sequencer. During recording everything plays fine, but nothing gets recorded. alt text

Noticed that after the sequence is created there is no "Morph_Name" Track being saved. Tried creating a LevelSequence from sratch. Added the BPActor, aded the morph tracks. Hit "Record New Sequence" But couldn't get any animations recorded this way. alt text alt text

Please help. This is my first GameEngine project. This took all of my free time during the last 3-4 months to build this project with two different elevators consisting of many moving parts. And now I wasted two weeks trying to record what I've built.

I've followed the broken video in this post ▼. Built a different empty BP actor with references to the skeletal mesh, but I get the same result as the tutor does - once the morph value changes, the morph mesh disappears https://answers.unrealengine.com/questions/547416/using-morph-targets-in-sequencer.html

What am I doing wrong?

Product Version: UE 4.20
Tags:
question01.jpg (202.5 kB)
question02.jpg (39.0 kB)
question3.jpg (57.7 kB)
question04.jpg (29.7 kB)
question05.jpg (59.5 kB)
more ▼

asked Oct 25 '18 at 05:34 PM in Using UE4

avatar image

tossaxe
1 1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question