Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Capture Scene Component 2D is not applying post process effects on manual capture

Here is my setup:


Domain: Post Process, Location: Before Tonemapping (material is very simple, just multiply colors with some value)

Scene Capture Component 2D

Capture Source: Final Color (LDR) in RGB

Capture Every Frame: OFF

In my actor's blueprint every tick I call: CaptureScene from Scene Capture Component 2D.

Result: Rendered image does not have post process!

But if I disconnect CaptureScene and enable capture every frame I have it rendered with a post process like it should be.

How to use CaptureScene function that it will render with a post process? Am I missing something here???

Product Version: UE 4.20
more ▼

asked Oct 25 '18 at 07:38 PM in Rendering

avatar image

834 9 16 29

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question