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Pivot and rotation changes in blueprint

Hello,

I am a new to Unreal Engine and I am trying to make my first model.

I have a problem in the blueprint editor. I want to import this door with the frame into the editor to animate it so that it can open when I press a key. alt text

But when I do that the door becomes horisontal and the pivot is in the center. alt text

I made the model in 3ds Max and already changed the pivot to the right location in 3ds Max but it keeps changing in the blueprint editor. I didn't find anything about it on google, hope someone here knows what to do.

Thanks in advance.

Product Version: UE 4.20
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asked Oct 26 '18 at 05:46 PM in Blueprint Scripting

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vade0020
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