Pivot and rotation changes in blueprint

Hello,

I am a new to Unreal Engine and I am trying to make my first model.

I have a problem in the blueprint editor. I want to import this door with the frame into the editor to animate it so that it can open when I press a key.

But when I do that the door becomes horisontal and the pivot is in the center.

I made the model in 3ds Max and already changed the pivot to the right location in 3ds Max but it keeps changing in the blueprint editor. I didn’t find anything about it on google, hope someone here knows what to do.

Thanks in advance.