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Hot to create Fog Damage Zone for Battle Royale

Hi Im wondering is there a tutorial for creating damage zone with Fog but outside of cycle like in Conan Exiles

Product Version: UE 4.15
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asked Oct 26 '18 at 05:33 PM in Blueprint Scripting

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I don't know, but I bet there's tutorials for how to create damage zones and tutorials for how to create fog.

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answered Oct 26 '18 at 05:50 PM

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avatar image ghost87ks Jan 30 '19 at 08:15 PM

no i tought how to create out of the mesh no in the mesh of the zone

avatar image mightyenigma Jan 30 '19 at 09:11 PM

Hmm I don't know what you mean. I never played Conan. What do you mean by "out of cycle"?

avatar image ghost87ks Jan 30 '19 at 09:31 PM

like fortnite damage wall but with fog

avatar image mightyenigma Jan 30 '19 at 10:44 PM

Sorry I've never played Fortnite either. Can you explain how you want it to work?

Is it some kind of invisible boundary around the game playable area where if you go outside of it, then it drains your health faster the further out of bounds you go, in order to keep players inside the arena without putting a solid wall around it?

If so, then by fog do you mean the farthest away objects are invisible, closer is more visible? Do you mean a colored smoke screen? Do you mean the view gets more colored fog the further into the damage zone you go to visually indicate that it's going to hurt you more? So it gets foggier the more it hurts which is equal to how far past the boundaries you go?

Sorry I haven't played many recent popular games. I am totally guessing here. You'll need to explain what you want in specific detail because "Fog Damage Zone" could mean a lot of different things.

But maybe someone else on here has played those games and knows.

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